BEN MEAD

Game Designer, Programmer, 3D Artist







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Ben Mead

Game Designer, Developer and 3D Artist aspiring to continuously learn from and connect with others. I graduated with a Bachelor of Design (Communication) 2024. With the experience of multiple in-course and out-of-course projects under my belt I have developed worthy skills in Game Design, Unity Game Development, C# Programming, 3D Modeling with Blender, Adobe 3D Substance Painter and even a little bit of Figma.The passion I hold for creating the most enjoyable experiences stems from an innate urge to constantly form connections. This aspect of my personality is more visible when viewing my extracurricular life, in which I am an Executive Member and Team Manager for a local volleyball club. This community engagement only helps to fuel my desire to collaborate with others.In the future I aim to travel the world, creating meaningful experiences and learning from everyone that has skills to pass on. I aim to design games that can bring other people as much joy as they do me, and allow other people to form meaningful relationships with the people around them.


CAPSTONE PROJECT

Pocket Parry

July 2024 - October 2024
Solo Developer

A Unity Based 3D Hyper Casual Mobile Game that takes parry mechanics to a whole new level! Experience immense satisfaction in a short yet challenging game play experience.

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Pocket Parry
User Experience Post Mortem

A post mortem report on the User Experience performance of my capstone project Pocket Parry


TEAM CLIENT PROJECT

Snowball Slam : World Tour

Feb 2024 - May 2024
Game Designer, 3D Artist, Developer

A 3D Couch Coop Game where the players, as a group of Aotearoa Penguins, take on the world's best in a series of snowball fighting challenges.